From Syphon Filter to Super Mario Sunshine, here’s our list of 7 games we want to play again
The current generation of gaming consoles has seen a massive influx of remasters, remakes and enhanced ports from older generations.
But none has been more impressive than titles like Spyro Reignited Trilogy, Crash N. Sane Trilogy, the Resident Evil remakes or Crash Team Racing. These titles set the bar for what remasters and remakes should be. And there are others that have achieved that as well.
These games have really shown how beautiful and playable classic games can be when they’re given the right amount of love by a studio. Unfortunately, the games that didn’t pull this off at quite the same level have left a bitter taste in the mouths of some gamers.
But the ones that do it right are so amazing because they come from an era where high definition wasn’t even a dream yet and we could only imagine our games one day looking as good as the cutscenes.
Now, games have far surpassed those cutscenes of the early-to-mid 90s and these beautifully-remastered games are not only full of nostalgia, they’re still fun to play. Not to mention, they’re introducing these wonderful memories to our children and other members of the younger gaming community.
That said, we decided to compile a list of seven games or game series that we desperately want to see remade or remastered in the same style of Spyro, Crash and the others.
Many of these are games or series that either haven’t had new entries in far too long or were somewhat overlooked at the time of their release. These game or series are in no particular order and the only real criteria we’re using to rank them is whether they would still be fun today.
Syphon Filter series
Syphon Filter is a series that is a favorite here at Sac City Gamer.
The original trilogy on PlayStation is phenomenal – or at least it was at the time. If you’ve tried to play these games recently, you’ll know that the games lack analog/joystick controls and are very clunky to play.
Still, the environments, music, story and characters continue to make the games quite enjoyable. The graphics and gameplay are definitely in need of some help, but we’re confident these games could be enjoyed by a whole new generation with a fresh coat of paint and some upgrades to the controls.
Recently, it was theorized that Days Gone, a game by Sony Bend Studio, the masterminds behind Syphon Filter, is actually a Syphon Filter game in disguise. It’s thought that the game may be exploring what would have happened in the Syphon Filter universe had the Syphon Filter virus been exposed to the world.
While there are some problems with the theory, it’s no doubt interesting. And a certain secret weapon players can unlock in the game definitely adds credence to the idea. You know which weapon we’re talking about.
And now Sony Bend is rumored to be working on a new game, which has led some to speculate it’s a sequel to Days Gone and it could be a new Syphon Filter.
Either way, we’re confident a new Syphon Filter would be welcomed by the gaming community, but we’d love to see a remaster of the original trilogy prior to its release.
A remaster of Logan’s Shadow and Dark Mirror would also be excellent, but The Omega Strain could be ignored, as it was by many gamers when it was released.
Crazy Taxi series
A lot of gamers may not even realize that Crazy Taxi was a trilogy. That’s because the second and third games weren’t widely released like the first one. But Crazy Taxi 2 and 3 are actually really good games.
Crazy Taxi 2, released for Dreamcast in 2001, was mostly just an expansion on the first game with new drivers and maps in addition to expansions to Crazy Box mode and drivers’ abilities. Crazy Taxi 2 was essentially re-released for PSP in 2007 as part of Crazy Taxi: Fare Wars, which combined it with the original game.
Crazy Taxi 3: High Roller, released in 2002 for the original Xbox and later in 2004 for PC. It added mini-games to the series and more new characters and maps.
The gameplay is, of course, kind of a mess in Crazy Taxi, but that’s what makes the games so fun. The chaos of the way vehicles interact with objects in the environment and the clunky nature of the driving mechanics makes Crazy Taxi a hell of a good time, especially because its short bursts — of three, five or 10 craaazzzyyy minutes — make it addicting to keep coming back for more.
In fact, I still regularly go back for another session of picking up and dropping off passengers, and I especially love the ones who just want to go across the street.
A little bit of polish on the graphics and maybe a few modern amenities and changes — perhaps even the addition of online leaderboards — could make a Crazy Taxi Remastered Trilogy collection a great addition to any gamer’s library.
Alternatively, it could be done similar to Crash Team Racing and just be one giant game with all of the characters and maps from the first three games. If done this way, it could add the addition of the modes and mini-games from two and three along with being able to toggle gameplay options on and off to suit your style, whether you’re more of a fan of the first game or you prefer it playing like two or three.
It would be even better if the games could be released with all of the original advertising locations and music intact, but that’s probably a pipe dream at this point. Nonetheless, get on it, Sega!
Twisted Metal 1, 2, Small Brawl and Black
One of our favorite series of all time is Twisted Metal.
The intense speed, crazy weapons, awesome real-world and fantasy locations and the action of destroying your friends in online or offline multi-vehicle combat provided so many hours of fun for myself and my friends growing up.
Plus, in a world where online gaming is king, vehicular combat games just make sense. I mean, they could even take advantage of the popularity of battle royal modes and feature battles where it’s just an all-out last man standing free-for-all.
So, why do we love Twisted Metal so much? The best part of these games is probably the characters. From Sweet Tooth to Axel to Mr. Grimm and more, the characters were twisted and dark. But moreover, they were extremely creative and well thought out.
Each had his or her own equally insane vehicle and backstory and it just made for unforgettable personalities that were a ton of fun to revisit over and over again. Not to mention, it was always awesome seeing how they evolved in the next installment to the series.
However, we’d only like to see the first two games, the oft-forgotten Small Brawl and PlayStation 2’s Black remastered. There are a few reasons for that. Though there are other games in the series, some of them, such as Twisted Metal 3 and 4, were made by a studio that didn’t quite seem to get the series and these games. And while fun in their own right, they just didn’t have the charm of the original games.
The PlayStation 3 version was produced by original Twisted Metal developer David Jaffe and was solid but it was so different than previous entries, it just doesn’t feel like a real Twisted Metal game to us. Plus it was on PS3, so it doesn’t really need the remaster treatment like the others.
Then there’s the PSP title Twisted Metal Head-On, which was already re-done for PlayStation 2. We wouldn’t mind seeing this game on PlayStation 4 as a PS2 Classic, but a lot of fans played this game to death and it wouldn’t necessarily be as important to include in a remastered collection of games.
Also, you may be asking yourself why we’d include Small Brawl. Small Brawl released on PlayStation in November 2001, which was about a year after the PlayStation 2 hit store shelves. Because of this, it was largely overlooked, but it featured child versions of the classic characters and RC car versions of their sinister rides. It was a cool take on the series and a lot of people missed out on this one.
Plus, it signified the series going back to the hands of the original creators, so it’s important to the series for that reason as well.
And, of course, Black was probably the darkest, most adult game in the series. It was a series that truly grew up with its fans. Black already had an online version too, so it’d be a no-brainer to bring this one into the modern era.
Uncharted: Golden Abyss
There isn’t a whole lot to say about this one other than that a lot of Uncharted fans probably missed out on this Vita exclusive. Released in February 2012 alongside the PlayStation Vita, Uncharted: Golden Abyss is a prequel to the first game, Drake’s Fortune, that was developed by Sony Bend Studio rather than Naughty Dog.
Because of the limitations of the Vita and the game’s use of some of the more gimmicky features of the Vita — like motion controls for aiming sniper rifles and the back touch pad for collectible stone rubbings — a lot of fans and critics have panned this game.
But it had a solid story, interesting characters and the same, great Uncharted gameplay of the other titles in the series. And for a Vita game, it was actually quite beautiful, so it wouldn’t need a whole lot of work to make it look good on modern systems.
With a graphical overhaul and the stripping away of some of those Vita-specific controls and features, this could be a great budget re-release for a lot of fans who missed it the first time around.
And seeing as all of the other Uncharted games are available on PlayStation 4 — with Uncharted 4 and Lost Legacy being native to the system and the original trilogy getting a remaster for the PS4 — we think it’s kind of a bummer this one isn’t available on the system.
Jet Moto series
If you’re a longtime reader of SCG, you’ll know that Jet Moto is a game I first wrote about at the very beginning of the website.
In short, it was the first title I played on PlayStation and it instantly hooked me on the system. I started my PlayStation run playing Jet Moto 2 and the rest is history.
I eventually went back and played the original game, which was also great, but I realized that its tracks were included in Jet Moto 2 as code unlockables in the original release and as extra tracks in the Greatest Hits version. So, that made it not as epic for me, but I still had a lot of fun with the first one as well.
Jet Moto 3 was a bit weird and I can see why the series never continued. The game added an odd feature to be able to jump or sort of bounce and it just felt different than the other games. Still, I think a full trilogy remaster could be a smart move for Sony as I think a lot of players would want to check it out.
Though I often go back and play a few races, I’d love to play these games again in full HD with modern controls and amenities. An online mode could be a ton of fun.
Plus, even though it’s one of the most clever and badass tracks in racing game history, I still have no clue how people were ever able to complete races on Nebulous, the Heaven and Hell track. Gees. But this track would look awesome remastered on modern systems!
Driver 1 and 2
I have very fond memories — or perhaps disturbing memories that keep me up at night — of the beginning of the original Driver game.
As a kid, I remember seeing the commercials for weeks leading up to the release of Driver. My hype was real. I rushed to the local Blockbuster store shortly after it received the game and promptly rented a copy.
I remember rushing home and popping it in only to find — as did many players — that it had the most infamously difficult training level and you had to complete it to start the game.
After about 20 tries and probably some Angry Video Game Nerd-style screaming at my 19-inch CRT TV, I was called by my mother to eat dinner.
Not to sound like Eminem in “Lose Yourself” but I think we had spaghetti that night and I vaguely remember slurping it down as fast as I could in order to get back to the game.
Upon picking the controller back up, I was determined to get past that annoying tutorial and I did within a few tries.
It was one of the greatest accomplishments in my young life.
From there, I embarked on a journey I still remember to this day. Driver was one of the best games on the PlayStation and its sequel Driver 2 was equally as fun. Though it didn’t start with such a painstaking training level. Thankfully. These two games, minus the third title in the trilogy — for obvious reasons — would be so much fun to experience again on modern systems.
Plus, I’d love to see the outcry from today’s kids as they try to pull off a burnout, use of handbrake, slalom, 180 degree turn, 360 degree turn, reverse 180 degree turn, speed and brake tests and a lap in just 60 seconds. Just. To. Start. The. Game.
Even though I did it, I still have trouble believing it can be done.
I also just want to mention that I’d love to see a remaster of the PlayStation 3 title Driver San Francisco, which after several not-so-great sequels to the original two titles, brought the series back to its original glory.
Super Mario Sunshine & Super Mario 3D World
Probably the most underappreciated game in the entire Mario series, Super Mario Sunshine released on Nintendo GameCube in August 2002 and featured Mario and the gang on vacation at an island resort. But someone was posing as Mario and painting the town black.
Of course, it turned out to be connected to Bowser. And even more predictably, Princess Peach once again had to be rescued. Using a set of water-based tools, Mario set out on another grand adventure in the same vein as the previous entry in the series Super Mario 64.
While the GameCube is a system that has held up extremely well and its games still look phenomenal, a full remaster of Super Mario Sunshine could mean a whole new generation better experiencing this game.
The addition of modern controls and even allowing portable play on the Nintendo Switch of this classic game would be a great way for longtime fans to experience this one again.
And who knows, maybe you’d even be able to finally defeat those pesky secret levels. Or not.
While we’re at it, Nintendo has recently re-released the likes of several Wii U games on Nintendo Switch and we’d love to see Super Mario 3D World get this treatment.
3D World and its adorable cat suit is one of the best Mario experiences I’ve ever had and I’d love to play it again on the Switch.
It has a great 4-player local co-op mode too, so it’s a perfect fit for the portable/console hybrid. Though a sequel to the game would be welcomed too.